Stepmania 3.9 Download
Post #1 · Posted at 2019-01-26 06:18:24pm 1.9 years ago
- Stepmania 3.9 free. software download
- Stepmania 3.9 Theme Download
- Download Stepmania Pc
- Stepmania Song Download Sites
| Lirodon | |
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| 'blelf (blue elf)' | |
Some of you have probably been wondering what's been going on with StepMania lately. Well, right now, in private, me and some other new developers have been working on the first stage of a major overhaul - which we (in the grand tradition of giving rhythm game releases increasingly elaborate subtitles) have dubbed OutFox.
StepMania 3.9, EN. StepMania is a simulator of the cult arcade game Dancing Stage from Konami. Download StepMania for free. StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Pack Size Song Count Date Download; ArsH Edition: 235 MB: 78: 2016-Sep-28: Owenviau1 Simfiles 07: 502 MB: 110: 2017-Apr-23: Mister Green Bean's Anime, Vocaloid, and J-Pop Simfiles Set 009. Stepmania 5 Stepmania 5 is the basic software for playing the genre. It is one of the oldest engines around. On the other hand, it hasn’t received an update for a while and could become obsolete for many people as time goes on. Download page on their site Archive of old versions. This is a standalone 'extract and play' version of StepMania 3.9+ Redux. No install needed, just add songs and play. All unnecessary clutter has been removed as well. Only noteskins included are default and note. More can be found on the net. A good resource to start with for songs is zenius-i-vanisher.com. We, uh, can't afford hardware to test with. It's embarrassing, really. Donations would really help us out!
The main focuses right now are:
A. Going through the backend C++ code and optimizing it better. A lot of this code is literally ancient history, especially the graphics engine. Uncapped FPS is our main metric.
One of our coder's main benchmarks is a joke simfile that is just a gigantic mess of notes, played at 2.0x rate. You might have seen previous videos of 'impossible' SM files where the autoplay misses; here, it doesn't, at all.
B. Improving graphical fidelity
C. A default theme with more functionality out of the box than before. (one of them, as seen above, is character stages)
The team has a dev blog and changelog here; a few recognizable names are involved as well, including Mr. ThatKid, Jousway, and Jose among others. We recently released our first public alpha build.
Post #2 · Posted at 2019-01-26 06:30:48pm 1.9 years ago
| michaelstarlight | |
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Glad to see StepMania is still in active development.
On a slightly different, (maybe) unrelated note...
Thanks for putting my lil' boi Kagamine Len there.
Post #3 · Posted at 2019-01-26 07:03:11pm 1.9 years ago
| Jose_Varela | |
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Glad to see StepMania is still in active development.
On a slightly different, (maybe) unrelated note...
Thanks for putting my lil' boi Kagamine Len there.
lol. I made that model for StepMania a couple of months ago, but I (and the rest of the team) use it a lot (along with other ones I made) for testing character features.
Post #4 · Posted at 2019-01-26 09:23:33pm 1.9 years ago
| Lirodon | |
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| 'blelf (blue elf)' | |
1. The 'wicked' is produced by a timing mode called ECFA (an ITG tournament format that adds a tighter window above the usual Fantastic window). You can actually pick between various timing window sets in the player settings menu.
2. And yes, we added judgement selection too like SL. Unlike SL, it's theme-independent: loads them from a separate folder outside of the theme.
Post #5 · Posted at 2019-01-26 11:36:34pm 1.9 years ago
Thank you, all of you, for continuing to work on this.Post #6 · Posted at 2019-01-27 01:46:57am 1.9 years ago
Excellent news; I was beginning to get worried again.One of our coder's main benchmarks is a joke simfile that is just a gigantic mess of notes, played at 2.0x rate. You might have seen previous videos of 'impossible' SM files where the autoplay misses; here, it doesn't, at all.
Stepmania 3.9 free. software download
Most of those autoplay miss videos were recorded on 3.9 though (I remember SM5's autoplay being much better).As for benchmark files, I'm partial to x-Aria off Splash Mix 3 if you want to expand your collection (it's packed with BPM changes).
Post #7 · Posted at 2019-01-27 03:23:58am 1.9 years ago
| pm41224 | |
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See if you can get AutoPlay to get through the joke simfile 'Dear Arch,' another impossible SM file.
Post #8 · Posted at 2019-01-27 04:08:12am 1.9 years ago
| Lirodon | |
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| 'blelf (blue elf)' | |
I'm pretty sure the file rytak made is worse than Dear Arch. Especially given that all the settings he used (C5 speed mod, 2.0x rate) basically put the entire mass of arrows on screen at once.
However we do not want 5.3 to be forever known as 'the SM version whose autoplay can pass Dear Arch'.
Post #9 · Posted at 2019-01-27 05:26:21am 1.9 years ago
| Arcorann | |
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See if you can get AutoPlay to get through the joke simfile 'Dear Arch,' another impossible SM file.
Like I said above, SM5's autoplay is much better than that in 3.9, and Dear Arch isn't even that dense (relatively speaking). I dredged up an old copy I had lying around and it perfected the song with minimal framedrops. (SM4 alpha 5, meanwhile, got lots of NGs on the freeze arrows but hit everything else.)

Post #10 · Posted at 2019-01-27 05:49:11am 1.9 years ago
| pm41224 | |
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On a side note, keep up the good work on the OutFox project and never stop making things epic! I appreciate what you all are doing with this work of art! StepMania development really has come a long way...
Post #11 · Posted at 2019-01-27 06:25:54pm 1.9 years ago
| Lirodon | |
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| 'blelf (blue elf)' | |
But like I said, it is not just about this.
Post #12 · Posted at 2019-01-27 06:37:38pm 1.9 years ago
| ZTS | |
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StepMania theme dev discord: https://discord.gg/KyTnjY4
Check out SM-RIO featuring mods for pump incl. linux PacDrive, StepF2 support, and more: https://github.com/RhythmLunatic/stepmania
Post #13 · Posted at 2019-01-28 01:28:21am 1.9 years ago
A long time ago someone added a replay saving feature, where the game would save information on timing and judgement for each note in the song as well as some metadata to an XML file. This feature was apparently left unfinished and forgotten, and when years later people started putting judgement scatterplots on their results screens the data was collected in-theme using Lua. To me it seems a waste to collect all that data only for the theme to collect it all over again, so I was wondering if there were any plans to do something about this.
Post #14 · Posted at 2019-01-28 01:40:42am 1.9 years ago
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Post #15 · Posted at 2019-02-11 03:51:30pm 1.9 years ago
What if these subtitles became 'episodes' titles, like IIDX is doing for years ?
Post #16 · Posted at 2019-02-27 12:33:07pm 1.8 years ago
| Pehr | |
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Stepmania 3.9 Theme Download
will it run on my stone age PC?
Wait, RPi support??!!? Woohoo!
Post #17 · Posted at 2019-02-27 03:50:10pm 1.8 years ago
| Lirodon | |
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| 'blelf (blue elf)' | |
Download Stepmania Pc
Post #18 · Posted at 2019-03-23 07:24:01pm 1.7 years ago

Also, will there be a new model structure standard for this new release? Will there be model conversion standards from the old to the new as well?
Regardless, I will be looking forward to this. Keep up the good work.
Post #19 · Posted at 2019-03-23 08:50:48pm 1.7 years ago
| pcboy | |
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And then for the models, I don't know if anything much is changing, but perhaps models in SM5-based modded files will still work in 5.3. I still think it's best a developer answer this one, but that's what I'm thinking is going to happen based on what the developers have been doing to 5.3 that I've seen.